![]() The more colors you add into a piece, the more difficult it is to create a good color scheme as it gives you more balls to juggle. What if we were to change the green to brown and the blue glow to a purple glow? I'm certain that the daring-do sig will be more coherent as you get some colors to appear in more places. You have Daring-do and her earth-tone color scheme but the greens and blues in the background. You have the characters you want to include, but at the same time, you have very distracting color schemes, especially with the RD sigs. If I can point anything out, the signatures are poorly 'focused'. Are they too simple? Did I overdo it? Edited Jby Raspberr圓2 ![]() ![]() Signature I made for somebody on the forumĪgain, give me some idea what it is I am doing wrong. This is something I love doing, and I want to do it good. I ask that you give me constructive criticism. Please, if you have any sort of idea that can help me get better, then tell me. So, I figured I would get your opinion and see what you think. It's fun to do, and it keeps me busy when I am bored.īut honestly, I am not too fond of the way/style I do signatures. and I use transparency plugin for the opacity that way it doesn't wonky up when you merge layers.I thought I might as well share a few signatures I made. along with the ability to type in the exact hex colors for the higlights and the work around I've been using for your second item is to rotate the layer with right click run plugin and then re rotate back again. if possible.know you have your hands full on the codelab thing but would love to see these in future releases of this plugin. Just ideas I thought about and was wondering about. The angle chooser I think would be tougher to come up with as it would have to do the bevel shadow and highlight in different areas depending on the angle chosen. Would it be possible to add a transparency to the shadow/highlight colors for the start of the color?įor the transparency issue, I simulated it by doing my selection on one layer and running the bevel on a separate layer and then adjusting the opacity of the new layer, or blend modes. Would it be possible to have an angle chooser, to simulate a light source from another direction?.Thanks, Rick!īoltBait, I'm lovin' the Bevel Selection plugin so far, as it's making my life easier in some projects I'm doing.Ĭouple ideas I'd like to toss out to see if they might be possible: *Some of the bug fixes in Paint.NET 3.36 were a result of the development of this effect. If you need help installing plugins, I recommend reading this page: How to install Paint.NET plugins.Īnd, if that doesn't work, post your troubles here: Looks great with text or other irregular selections.Īll 4 of these effects are grouped together in SelectionTools.dll which you can find in my plugin pack.ĭownload it here and install it in the normal way. To use, select the area where you want to render the shadow. and fixed some bugs along the way.* To give you an idea, his version was over 1000 times faster than mine. Ed Harvey took me to school and taught me ways to increase the speed of the effect. While I did have the idea and wrote the first version, it was sooooo slow that it really wasn't usable. I can only take partial credit for this one. You'll just have to play with this one to see what I mean. out of the selection along the trail of marching ants. To use: Create an irregular selection and run Effects > Selection > Bevel Selection. It outlines the selection along the trail of marching ants using the selected color. To use: Create an irregular selection and run Effects > Selection > Outline Selection. As you can guess, this will be REALLY useful for making photochops! And, I think, MUCH less confusing to use compared to my current feather plugin. It feathers the selection along the trail of marching ants. To use: Create an irregular selection and run Effects > Selection > Feather Selection. Well, I finally figured out a good way to do it! While good, it was never really the effect I wanted to write-it was just a "hack". I couldn't really figure out a good way to do it so I wrote another feather effect that used transparency to determine the edges of objects. The very first effect I ever wanted to write was a feather effect that would feather along the selection. These tools, on the other hand, apply their effect based on the shape of the "marching ants" selection. ![]() Most effects don't really care about the shape of the selection, they just do their effect. Good questions! I have grouped this set of effects under the Effects > Selection menu because of how they work. What are selection tools? How are they different from other effects?
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